Cat Claw Studios

Small indie. Boundless adventures.

Our Team

We're a team of three with decades of combined experience across PC, console, mobile, and VR. Founded in 2025, Cat Claw Studios' mission is to craft elegant VR worlds and clever puzzles that players will want to return to again and again.

Tony Caton

Tony Caton

Principal Engineer

Tony, a Unity alum with decades of experience ranging from managing small indie teams of two or three to building AAA titles for industry giants like Electronic Arts, id Software, Novalogic and Epyx. He's shipped dozens of titles across mobile, PC, console and Quest VR, from big budget releases like Rage, NCAA March Madness, and Delta Force: Black Hawk Down to cult favorites like Dominus, Metal Marines, and Whacked!. Now he's focusing his passion and experience on building a living VR game world, with plans to publish on Steam soon[ish].

David Hope

David Hope

Principal VR Contributor (Unity)

David is a Unity VR specialist with deep expertise in computer graphics and physics simulation. He pushes the boundaries of VR performance and is dedicated to crafting immersive, high-performance virtual experiences. Now working exclusively with Cat Claw Studios, he's focused primarily on bringing the itch.io game jam award-winning game "Be Positive!" to Steam and SteamVR, while also contributing to other technical challenges including dynamic GPU grass deformation and articulated creature physics.

Chirag Agarwal

Chirag Agarwal

Principal Creative Contributor (Be Positive!)

Chirag is an award-winning indie game developer and creator of "Be Positive!", a unique magnetic puzzle game that won an itch.io game jam and captured players with its innovative mechanics and polished design. The game is now being expanded and prepared for Steam/SteamVR release with Cat Claw Studios.